C# Class DelegateFactory.UnityEngine_UI_InputField_OnValidateInput_Event, UnityHello

Inheritance: LuaDelegate
Datei anzeigen Open project: woshihuo12/UnityHello Class Usage Examples

Public Methods

Method Description
Call ( string param0, int param1, char param2 ) : char
CallWithSelf ( string param0, int param1, char param2 ) : char
UnityEngine_UI_InputField_OnValidateInput_Event ( LuaFunction func ) : System
UnityEngine_UI_InputField_OnValidateInput_Event ( LuaFunction func, LuaTable self ) : System

Method Details

Call() public method

public Call ( string param0, int param1, char param2 ) : char
param0 string
param1 int
param2 char
return char

CallWithSelf() public method

public CallWithSelf ( string param0, int param1, char param2 ) : char
param0 string
param1 int
param2 char
return char

UnityEngine_UI_InputField_OnValidateInput_Event() public method

public UnityEngine_UI_InputField_OnValidateInput_Event ( LuaFunction func ) : System
func LuaInterface.LuaFunction
return System

UnityEngine_UI_InputField_OnValidateInput_Event() public method

public UnityEngine_UI_InputField_OnValidateInput_Event ( LuaFunction func, LuaTable self ) : System
func LuaInterface.LuaFunction
self LuaInterface.LuaTable
return System