C# Class CoconutWin, unity3xGameDevelopmentEssentials

Inheritance: MonoBehaviour
Datei anzeigen Open project: whg333/unity3xGameDevelopmentEssentials Class Usage Examples

Public Properties

Property Type Description
cellPrefab UnityEngine.Rigidbody
winSound UnityEngine.AudioClip

Public Methods

Method Description
CheckAndHints ( ) : void
DecrTargets ( ) : void
IncrTargets ( ) : void
Start ( ) : void
Update ( ) : void

Method Details

CheckAndHints() public static method

public static CheckAndHints ( ) : void
return void

DecrTargets() public static method

public static DecrTargets ( ) : void
return void

IncrTargets() public static method

public static IncrTargets ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

cellPrefab public_oe property

public Rigidbody,UnityEngine cellPrefab
return UnityEngine.Rigidbody

winSound public_oe property

public AudioClip,UnityEngine winSound
return UnityEngine.AudioClip