Property | Type | Description | |
---|---|---|---|
reticleGrowthSpeed | float | ||
reticleSegments | int |
Method | Description | |
---|---|---|
OnDisable ( ) : void | ||
OnEnable ( ) : void | ||
OnGazeDisabled ( ) : void | ||
OnGazeEnabled ( ) : void | ||
OnGazeExit ( Camera camera, GameObject targetObject ) : void | ||
OnGazeStart ( Camera camera, GameObject targetObject, Vector3 intersectionPosition ) : void | ||
OnGazeStay ( Camera camera, GameObject targetObject, Vector3 intersectionPosition ) : void | ||
OnGazeTriggerEnd ( Camera camera ) : void | ||
OnGazeTriggerStart ( Camera camera ) : void | ||
Start ( ) : void | ||
Update ( ) : void |
Method | Description | |
---|---|---|
CreateReticleVertices ( ) : void | ||
SetGazeTarget ( Vector3 target ) : void | ||
UpdateDiameters ( ) : void |
public OnGazeExit ( Camera camera, GameObject targetObject ) : void | ||
camera | Camera | |
targetObject | GameObject | |
return | void |
public OnGazeStart ( Camera camera, GameObject targetObject, Vector3 intersectionPosition ) : void | ||
camera | Camera | |
targetObject | GameObject | |
intersectionPosition | Vector3 | |
return | void |
public OnGazeStay ( Camera camera, GameObject targetObject, Vector3 intersectionPosition ) : void | ||
camera | Camera | |
targetObject | GameObject | |
intersectionPosition | Vector3 | |
return | void |
public OnGazeTriggerEnd ( Camera camera ) : void | ||
camera | Camera | |
return | void |
public OnGazeTriggerStart ( Camera camera ) : void | ||
camera | Camera | |
return | void |