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Behaviour_OnlyUse
C# Class Behaviour_OnlyUse, Hellbound
Interactable that only can be "used" by the player Will trigger events when activated Created by Arvid
Inheritance:
Interactable
Datei anzeigen
Open project: Backman/Hellbound
Public Properties
Property
Type
Description
m_State
UseState
Public Methods
Method
Description
activate
( ) :
void
activateCallback
( ) :
void
beginCallback
( ) :
void
endCallback
( ) :
void
examine
( ) :
void
Protected Methods
Method
Description
Start
( ) :
void
Method Details
Start()
protected
method
protected
Start
( ) :
void
return
void
activate()
public
method
public
activate
( ) :
void
return
void
activateCallback()
public
method
public
activateCallback
( ) :
void
return
void
beginCallback()
public
method
public
beginCallback
( ) :
void
return
void
endCallback()
public
method
public
endCallback
( ) :
void
return
void
examine()
public
method
public
examine
( ) :
void
return
void
Property Details
m_State
public_oe property
public
UseState
m_State
return
UseState