Method | Description | |
---|---|---|
BattleActor ( string actorName, GameControllerScript.Weapon, actorWeapon ) : System.Collections | ||
BattleActor ( string actorName, GameControllerScript.Weapon, actorWeapon, int actorHealth, int actorSpeed, int actorDefense ) : System.Collections | ||
addDamage ( int dmg ) : void | ||
changeWeapon ( GameControllerScript.Weapon, theWeapon ) : void | ||
getActions ( ) : List |
||
getDefense ( ) : int | ||
getSpeed ( ) : int |
public BattleActor ( string actorName, GameControllerScript.Weapon, actorWeapon ) : System.Collections | ||
actorName | string | |
actorWeapon | GameControllerScript.Weapon, | |
return | System.Collections |
public BattleActor ( string actorName, GameControllerScript.Weapon, actorWeapon, int actorHealth, int actorSpeed, int actorDefense ) : System.Collections | ||
actorName | string | |
actorWeapon | GameControllerScript.Weapon, | |
actorHealth | int | |
actorSpeed | int | |
actorDefense | int | |
return | System.Collections |
public changeWeapon ( GameControllerScript.Weapon, theWeapon ) : void | ||
theWeapon | GameControllerScript.Weapon, | |
return | void |