C# Class AwesomiumMeshRender, UnityAwesomium

Inheritance: MonoBehaviour
Datei anzeigen Open project: schlunsen/UnityAwesomium

Public Properties

Property Type Description
isAwesomiumInit bool
m_TextureID int
width int

Public Methods

Method Description
ApplyTexture ( ) : void
DestroyAwesomiumWindow ( ) : void
InitAwesomium ( int width, int height ) : void
LoadURL ( string url ) : void
Loadfile ( string filePath ) : void
OnApplicationQuit ( ) : void
SetPixels ( ) : void
Start ( ) : void
Update ( ) : void
getEventHandler ( ) : BrowserGUIEvents,

Method Details

ApplyTexture() public method

public ApplyTexture ( ) : void
return void

DestroyAwesomiumWindow() public method

public DestroyAwesomiumWindow ( ) : void
return void

InitAwesomium() public method

public InitAwesomium ( int width, int height ) : void
width int
height int
return void

LoadURL() public method

public LoadURL ( string url ) : void
url string
return void

Loadfile() public method

public Loadfile ( string filePath ) : void
filePath string
return void

OnApplicationQuit() public method

public OnApplicationQuit ( ) : void
return void

SetPixels() public method

public SetPixels ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

getEventHandler() public method

public getEventHandler ( ) : BrowserGUIEvents,
return BrowserGUIEvents,

Property Details

isAwesomiumInit public_oe property

public bool isAwesomiumInit
return bool

m_TextureID public_oe property

public int m_TextureID
return int

width public_oe property

public int width
return int