Method |
Description |
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AddProjectFolderInfo ( HeurekaGames.ProjectFolderInfo afInfo ) : void |
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GetFolderInfo ( string path ) : HeurekaGames.ProjectFolderInfo |
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GetFolderList ( ) : List |
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GetIndexOf ( HeurekaGames.ProjectFolderInfo projectFolderInfo ) : int |
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InitDebugWindow ( ) : void |
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OnBuildReportUIUpdate ( ) : void |
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OnPostprocessBuild ( BuildTarget, target, string pathToBuiltProject ) : void |
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OnShowDefaultGUI ( ) : void |
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OnUnusedAssetsUIUpdate ( ) : void |
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ReCalcUnusedAssetsFromIndex ( int m_ParentListIndex ) : void |
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changeState ( AssetHunterWindowState newState ) : void |
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deleteSelected ( List objectsToDelete ) : void |
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doInit ( ) : AssetHunterMainWindow, |
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drawAssetFolderInfoRecursively ( HeurekaGames.ProjectFolderInfo assetFolder, int indentLevel ) : void |
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getObjectsMarkedForDeletion ( HeurekaGames.ProjectFolderInfo aFInfo, List &objectsToDelete ) : void |
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getSystemFolderPath ( string assetPath ) : string |
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getTypesRecursively ( HeurekaGames.ProjectFolderInfo afi ) : void |
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loadEditorLog ( ) : void |
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loadEditorResources ( ) : void |
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processDirectory ( string startLocation ) : void |
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refreshUnusedAssets ( ) : void |
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showBuildAssetInfoUI ( ) : void |
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showDependenciesUI ( ) : void |
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showTypesUI ( bool>.SortedDictionary typeList ) : void |
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showUnusedAssets ( ) : void |
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updateLogTypeList ( ) : void |
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updateUnusedTypeList ( ) : void |
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