C# Class AkBaseInspector, GrapplingHookFighters

Inheritance: Editor
Datei anzeigen Open project: PurdueSIGGD/GrapplingHookFighters

Protected Properties

Property Type Description
m_guidProperty UnityEditor.SerializedProperty[]
m_isInDropArea bool
m_objectType AkWwiseProjectData.WwiseObjectType
m_typeName string

Public Methods

Method Description
OnChildInspectorGUI ( ) : void
OnInspectorGUI ( ) : void
UpdateIds ( System.Guid in_guid ) : string

Protected Methods

Method Description
DelayCreateCall ( ) : void

Method Details

DelayCreateCall() protected method

protected DelayCreateCall ( ) : void
return void

OnChildInspectorGUI() public abstract method

public abstract OnChildInspectorGUI ( ) : void
return void

OnInspectorGUI() public method

public OnInspectorGUI ( ) : void
return void

UpdateIds() public abstract method

public abstract UpdateIds ( System.Guid in_guid ) : string
in_guid System.Guid
return string

Property Details

m_guidProperty protected_oe property

protected SerializedProperty[],UnityEditor m_guidProperty
return UnityEditor.SerializedProperty[]

m_isInDropArea protected_oe property

protected bool m_isInDropArea
return bool

m_objectType protected_oe property

protected AkWwiseProjectData.WwiseObjectType m_objectType
return AkWwiseProjectData.WwiseObjectType

m_typeName protected_oe property

protected string m_typeName
return string