Property | Type | Description | |
---|---|---|---|
AbilityItems | Item[]>.Dictionary | ||
AbilityT | int[] | ||
ArmorItems | Item[]>.Dictionary | ||
ArmorsT | int[] | ||
MiscItems | Item[]>.Dictionary | ||
MiscT | int[] | ||
RingItems | Item[]>.Dictionary | ||
RingT | int[] | ||
WeaponItems | Item[]>.Dictionary | ||
WeaponsT | int[] |
Method | Description | |
---|---|---|
GetLoot ( |
||
TierLoot ( byte tier, ItemType type ) : System |
Method | Description | |
---|---|---|
TierLoot ( ) : System |
public GetLoot ( |
||
rand | ||
return | System.Item |
public TierLoot ( byte tier, ItemType type ) : System | ||
tier | byte | |
type | ItemType | |
return | System |