C# Class uREPL.CompletionItem

Inheritance: UnityEngine.MonoBehaviour
Show file Open project: hecomi/uREPL

Public Properties

Property Type Description
bgColor UnityEngine.Color32
colorIndicator UnityEngine.UI.Image
completionText UnityEngine.UI.Text
description string
hasDescriptionColor UnityEngine.Color32
highlightedBgColor UnityEngine.Color32
hitTextColor UnityEngine.Color32
markColor UnityEngine.Color32
markText UnityEngine.UI.Text

Public Methods

Method Description
Awake ( ) : void
SetCompletion ( string code, string prefix ) : void
SetHighlight ( bool isHighlighted ) : void
SetMark ( string mark, Color32 color ) : void
Update ( ) : void

Method Details

Awake() public method

public Awake ( ) : void
return void

SetCompletion() public method

public SetCompletion ( string code, string prefix ) : void
code string
prefix string
return void

SetHighlight() public method

public SetHighlight ( bool isHighlighted ) : void
isHighlighted bool
return void

SetMark() public method

public SetMark ( string mark, Color32 color ) : void
mark string
color UnityEngine.Color32
return void

Update() public method

public Update ( ) : void
return void

Property Details

bgColor public property

public Color32,UnityEngine bgColor
return UnityEngine.Color32

colorIndicator public property

public Image,UnityEngine.UI colorIndicator
return UnityEngine.UI.Image

completionText public property

public Text,UnityEngine.UI completionText
return UnityEngine.UI.Text

description public property

public string description
return string

hasDescriptionColor public property

public Color32,UnityEngine hasDescriptionColor
return UnityEngine.Color32

highlightedBgColor public property

public Color32,UnityEngine highlightedBgColor
return UnityEngine.Color32

hitTextColor public property

public Color32,UnityEngine hitTextColor
return UnityEngine.Color32

markColor public property

public Color32,UnityEngine markColor
return UnityEngine.Color32

markText public property

public Text,UnityEngine.UI markText
return UnityEngine.UI.Text