C# Class invertika_game.Game.MapComposite

Show file Open project: Invertika/server Class Usage Examples

Public Properties

Property Type Description
mContent MapContent

Public Methods

Method Description
MapComposite ( int id, string name ) : System
activate ( ) : bool
getEverything ( ) : List
getID ( ) : int
getMap ( ) : Map
getName ( ) : string
getScript ( ) : Script
initializeContent ( ) : void
insert ( Thing ptr ) : bool
isActive ( ) : bool
remove ( Thing ptr ) : void
setVariable ( string key, string value ) : void
setVariableFromDbserver ( string key, string value ) : void
update ( ) : void

Private Methods

Method Description
addZone ( List r, uint z ) : void
getAroundActorIterator ( Actor obj, int radius ) : invertika_game.Game.ZoneIterator
getAroundBeingIterator ( Being obj, int radius ) : invertika_game.Game.ZoneIterator
getAroundPointIterator ( Point p, int radius ) : invertika_game.Game.ZoneIterator
getInsideRectangleIterator ( ISL.Server.Utilities.Rectangle p ) : invertika_game.Game.ZoneIterator
getVariable ( string key ) : string

Method Details

MapComposite() public method

public MapComposite ( int id, string name ) : System
id int
name string
return System

activate() public method

public activate ( ) : bool
return bool

getEverything() public method

public getEverything ( ) : List
return List

getID() public method

public getID ( ) : int
return int

getMap() public method

public getMap ( ) : Map
return Map

getName() public method

public getName ( ) : string
return string

getScript() public method

public getScript ( ) : Script
return Script

initializeContent() public method

public initializeContent ( ) : void
return void

insert() public method

public insert ( Thing ptr ) : bool
ptr Thing
return bool

isActive() public method

public isActive ( ) : bool
return bool

remove() public method

public remove ( Thing ptr ) : void
ptr Thing
return void

setVariable() public method

public setVariable ( string key, string value ) : void
key string
value string
return void

setVariableFromDbserver() public method

public setVariableFromDbserver ( string key, string value ) : void
key string
value string
return void

update() public method

public update ( ) : void
return void

Property Details

mContent public property

public MapContent,invertika_game.Game mContent
return MapContent