C# Class invertika_game.Game.ItemManager

Show file Open project: Invertika/server

Public Methods

Method Description
ItemManager ( string itemFile, string equipFile ) : System
getDatabaseVersion ( ) : uint
getItem ( int itemId ) : ItemClass
initialize ( ) : void

Private Methods

Method Description
deinitialize ( ) : void
getEquipSlotCapacity ( uint id ) : uint
getEquipSlotIdFromName ( string name ) : uint
getItemByName ( string name ) : ItemClass
isEquipSlotVisible ( uint id ) : bool
readEffectNode ( ) : void
readEquipNode ( ) : void
readEquipSlotsFile ( ) : void
readItemNode ( ) : void
readItemsFile ( ) : void
reload ( ) : void

Method Details

ItemManager() public method

public ItemManager ( string itemFile, string equipFile ) : System
itemFile string
equipFile string
return System

getDatabaseVersion() public method

public getDatabaseVersion ( ) : uint
return uint

getItem() public method

public getItem ( int itemId ) : ItemClass
itemId int
return ItemClass

initialize() public method

public initialize ( ) : void
return void