Method | Description | |
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Close ( ) : void | ||
Draw ( bool forceFullScreen ) : void | ||
Dump ( string file ) : void | ||
Init ( ) : void | ||
LoadGraphics ( ) : void |
Can't be combined with init, because init happens before the renderSystem is initialized.
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ProcessEvent ( |
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WriteLine ( string msg ) : void | ||
idGameConsole ( ) : System |
Method | Description | |
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ClearNotificationLines ( ) : void | ||
Cmd_Clear ( object sender, |
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Cmd_Dump ( object sender, |
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DrawFPS ( float y ) : float | ||
DrawInput ( ) : void | ||
DrawNotify ( ) : void | ||
DrawSolidConsole ( float fraction ) : void |
Draws the console with the solid background.
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DrawText ( int lines, float y ) : void | ||
DrawVersion ( int lines ) : void | ||
Scroll ( ) : void |
Deals with scrolling text because we don't have key repeat.
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SetDisplayFraction ( float fraction ) : void |
Causes the console to start opening the desired amount.
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UpdateDisplayFraction ( ) : void |
Scrolls the console up or down based on conspeed.
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public ProcessEvent ( |
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ev | ||
forceAccept | bool | |
return | bool |