C# Class idTech4.Renderer.GLConfig

Contains variables specific to the OpenGL configuration being run right now.
Show file Open project: iainmckay/idtech4.net

Public Properties

Property Type Description
AllowArb2Path bool
AllowNV10Path bool
AllowNV20Path bool
AllowNV30Path bool
AllowR200Path bool
AnisotropicAvailable bool
ArbFragmentProgramAvailable bool
ArbVertexBufferObjectAvailable bool
ArbVertexProgramAvailable bool
AtiFragmentShaderAvailable bool
AtiTwoSidedStencilAvailable bool
ColorBits int
CubeMapAvailable bool
DepthBits int
DepthBoundsTestAvailable bool
DisplayFrequency int
EnvDot3Available bool
Extensions string
IsFullscreen bool
MaxTextureAnisotropy int
MaxTextureCoordinates int
MaxTextureImageUnits int
MaxTextureSize int
MaxTextureUnits int
MultiTextureAvailable bool
RegisterCombinersAvailable bool
Renderer string
SharedTexturePaletteAvailable bool
StencilBits int
Texture3DAvailable bool
TextureCompressionAvailable bool
TextureEnvAddAvailable bool
TextureEnvCombineAvailable bool
TextureLodBiasAvailable bool
TextureNonPowerOfTwoAvailable bool
TwoSidedStencilAvailable bool
Vendor string
Version string
VersionF System.Version
VideoHeight int
VideoWidth int

Property Details

AllowArb2Path public property

public bool AllowArb2Path
return bool

AllowNV10Path public property

public bool AllowNV10Path
return bool

AllowNV20Path public property

public bool AllowNV20Path
return bool

AllowNV30Path public property

public bool AllowNV30Path
return bool

AllowR200Path public property

public bool AllowR200Path
return bool

AnisotropicAvailable public property

public bool AnisotropicAvailable
return bool

ArbFragmentProgramAvailable public property

public bool ArbFragmentProgramAvailable
return bool

ArbVertexBufferObjectAvailable public property

public bool ArbVertexBufferObjectAvailable
return bool

ArbVertexProgramAvailable public property

public bool ArbVertexProgramAvailable
return bool

AtiFragmentShaderAvailable public property

public bool AtiFragmentShaderAvailable
return bool

AtiTwoSidedStencilAvailable public property

public bool AtiTwoSidedStencilAvailable
return bool

ColorBits public property

public int ColorBits
return int

CubeMapAvailable public property

public bool CubeMapAvailable
return bool

DepthBits public property

public int DepthBits
return int

DepthBoundsTestAvailable public property

public bool DepthBoundsTestAvailable
return bool

DisplayFrequency public property

public int DisplayFrequency
return int

EnvDot3Available public property

public bool EnvDot3Available
return bool

Extensions public property

public string Extensions
return string

IsFullscreen public property

public bool IsFullscreen
return bool

MaxTextureAnisotropy public property

public int MaxTextureAnisotropy
return int

MaxTextureCoordinates public property

public int MaxTextureCoordinates
return int

MaxTextureImageUnits public property

public int MaxTextureImageUnits
return int

MaxTextureSize public property

public int MaxTextureSize
return int

MaxTextureUnits public property

public int MaxTextureUnits
return int

MultiTextureAvailable public property

public bool MultiTextureAvailable
return bool

RegisterCombinersAvailable public property

public bool RegisterCombinersAvailable
return bool

Renderer public property

public string Renderer
return string

SharedTexturePaletteAvailable public property

public bool SharedTexturePaletteAvailable
return bool

StencilBits public property

public int StencilBits
return int

Texture3DAvailable public property

public bool Texture3DAvailable
return bool

TextureCompressionAvailable public property

public bool TextureCompressionAvailable
return bool

TextureEnvAddAvailable public property

public bool TextureEnvAddAvailable
return bool

TextureEnvCombineAvailable public property

public bool TextureEnvCombineAvailable
return bool

TextureLodBiasAvailable public property

public bool TextureLodBiasAvailable
return bool

TextureNonPowerOfTwoAvailable public property

public bool TextureNonPowerOfTwoAvailable
return bool

TwoSidedStencilAvailable public property

public bool TwoSidedStencilAvailable
return bool

Vendor public property

public string Vendor
return string

Version public property

public string Version
return string

VersionF public property

public Version,System VersionF
return System.Version

VideoHeight public property

public int VideoHeight
return int

VideoWidth public property

public int VideoWidth
return int