Method | Description | |
---|---|---|
Damage ( idEntity inflictor, idEntity attacker, Microsoft direction, string damageDefName, float damageScale, int location ) : void | ||
Present ( ) : void | ||
Restore ( object savefile ) : void | ||
Save ( object savefile ) : void | ||
Spawn ( ) : void | ||
SpawnGibs ( Vector3 direction, string damageDefName ) : void | ||
idAFEntity_Gibbable ( ) : System |
Method | Description | |
---|---|---|
Dispose ( bool disposing ) : void |
public Damage ( idEntity inflictor, idEntity attacker, Microsoft direction, string damageDefName, float damageScale, int location ) : void | ||
inflictor | idEntity | |
attacker | idEntity | |
direction | Microsoft | |
damageDefName | string | |
damageScale | float | |
location | int | |
return | void |
public SpawnGibs ( Vector3 direction, string damageDefName ) : void | ||
direction | Vector3 | |
damageDefName | string | |
return | void |