C# Class idTech4.Game.Entities.idAFEntity_Gibbable

Inheritance: idAFEntity
Show file Open project: iainmckay/idtech4.net

Public Methods

Method Description
Damage ( idEntity inflictor, idEntity attacker, Microsoft direction, string damageDefName, float damageScale, int location ) : void
Present ( ) : void
Restore ( object savefile ) : void
Save ( object savefile ) : void
Spawn ( ) : void
SpawnGibs ( Vector3 direction, string damageDefName ) : void
idAFEntity_Gibbable ( ) : System

Protected Methods

Method Description
Dispose ( bool disposing ) : void

Method Details

Damage() public method

public Damage ( idEntity inflictor, idEntity attacker, Microsoft direction, string damageDefName, float damageScale, int location ) : void
inflictor idEntity
attacker idEntity
direction Microsoft
damageDefName string
damageScale float
location int
return void

Dispose() protected method

protected Dispose ( bool disposing ) : void
disposing bool
return void

Present() public method

public Present ( ) : void
return void

Restore() public method

public Restore ( object savefile ) : void
savefile object
return void

Save() public method

public Save ( object savefile ) : void
savefile object
return void

Spawn() public method

public Spawn ( ) : void
return void

SpawnGibs() public method

public SpawnGibs ( Vector3 direction, string damageDefName ) : void
direction Vector3
damageDefName string
return void

idAFEntity_Gibbable() public method

public idAFEntity_Gibbable ( ) : System
return System