C# Class fCraft.MapConversion.MapMyne

Inheritance: IMapConverter
Show file Open project: fragmer/fCraft

Public Methods

Method Description
Claims ( [ path ) : bool
Claims ( string path ) : bool
ClaimsName ( [ path ) : bool
ClaimsName ( string path ) : bool
Load ( [ path ) : Map
Load ( string path ) : Map
LoadHeader ( [ path ) : Map
LoadHeader ( string path ) : Map
Save ( Map mapToSave, string fileName ) : bool
Save ( [ mapToSave, [ fileName ) : bool

Private Methods

Method Description
LoadBlocks ( Map map, Stream mapStream ) : void
LoadBlocks ( [ map, [ mapStream ) : void
LoadMeta ( Stream stream ) : Map
LoadMeta ( [ stream ) : Map

Method Details

Claims() public method

public Claims ( [ path ) : bool
path [
return bool

Claims() public method

public Claims ( string path ) : bool
path string
return bool

ClaimsName() public method

public ClaimsName ( [ path ) : bool
path [
return bool

ClaimsName() public method

public ClaimsName ( string path ) : bool
path string
return bool

Load() public method

public Load ( [ path ) : Map
path [
return Map

Load() public method

public Load ( string path ) : Map
path string
return Map

LoadHeader() public method

public LoadHeader ( [ path ) : Map
path [
return Map

LoadHeader() public method

public LoadHeader ( string path ) : Map
path string
return Map

Save() public method

public Save ( Map mapToSave, string fileName ) : bool
mapToSave Map
fileName string
return bool

Save() public method

public Save ( [ mapToSave, [ fileName ) : bool
mapToSave [
fileName [
return bool