C# Class _1942.BaseEnemy

Inheritance: BaseObject
Show file Open project: Hoobler/Projekt1

Protected Properties

Property Type Description
activated bool
flying bool
health int
killable bool
maxHealth int
score int

Public Methods

Method Description
BaseEnemy ( ) : System
Draw ( SpriteBatch spriteBatch ) : void
Update ( GameTime gameTime ) : void

Method Details

BaseEnemy() public method

public BaseEnemy ( ) : System
return System

Draw() public method

public Draw ( SpriteBatch spriteBatch ) : void
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
return void

Update() public method

public Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

Property Details

activated protected property

protected bool activated
return bool

flying protected property

protected bool flying
return bool

health protected property

protected int health
return int

killable protected property

protected bool killable
return bool

maxHealth protected property

protected int maxHealth
return int

score protected property

protected int score
return int