C# Class ZombieAPI.RemoteMemory

RemoteMemory is the core of jZm, it handles all memory reading/writing to the game. RemoteMemory is derived from TextWriter
Inheritance: System.IO.TextWriter
Show file Open project: jariz/jZm Class Usage Examples

Public Methods

Method Description
CloseRemoteMemory ( Process proc ) : void
Move ( int amount ) : void
ReadFloat ( ) : float
ReadInt16 ( ) : short
ReadInt32 ( ) : int
ReadInt64 ( ) : long
ReadString ( ) : string
ReadString ( int length ) : string
ReadStringSmart ( ) : string
ReadUInt32 ( ) : uint
ReadVec2 ( ) : float[]
ReadVec3 ( ) : float[]
ReadVec4 ( ) : float[]
RemoteMemory ( Process proc ) : System
Write ( bool value ) : void
Write ( char value ) : void
Write ( decimal value ) : void
Write ( double value ) : void
Write ( float value ) : void
Write ( int value ) : void
Write ( long value ) : void
Write ( object value ) : void
Write ( short value ) : void
Write ( string value ) : void
Write ( string format, object arg0, object arg1 ) : void
Write ( uint value ) : void
Write ( ulong value ) : void
WriteLine ( ) : void
WriteLine ( bool value ) : void
WriteLine ( char value ) : void
WriteLine ( decimal value ) : void
WriteLine ( double value ) : void
WriteLine ( float value ) : void
WriteLine ( int value ) : void
WriteLine ( long value ) : void
WriteLine ( object value ) : void
WriteLine ( string value ) : void
WriteLine ( string format, object arg0, object arg1 ) : void
WriteLine ( string format, object arg0, object arg1, object arg2 ) : void
WriteLine ( uint value ) : void
WriteLine ( ulong value ) : void

Private Methods

Method Description
PrintBytes ( byte bytes ) : void
ReadFloatArr ( int amount ) : float[]
ReadInternal ( int amount ) : byte[]
WriteInternal ( byte bytes ) : void

Method Details

CloseRemoteMemory() public method

public CloseRemoteMemory ( Process proc ) : void
proc System.Diagnostics.Process
return void

Move() public method

public Move ( int amount ) : void
amount int
return void

ReadFloat() public method

public ReadFloat ( ) : float
return float

ReadInt16() public method

public ReadInt16 ( ) : short
return short

ReadInt32() public method

public ReadInt32 ( ) : int
return int

ReadInt64() public method

public ReadInt64 ( ) : long
return long

ReadString() public method

public ReadString ( ) : string
return string

ReadString() public method

public ReadString ( int length ) : string
length int
return string

ReadStringSmart() public method

public ReadStringSmart ( ) : string
return string

ReadUInt32() public method

public ReadUInt32 ( ) : uint
return uint

ReadVec2() public method

public ReadVec2 ( ) : float[]
return float[]

ReadVec3() public method

public ReadVec3 ( ) : float[]
return float[]

ReadVec4() public method

public ReadVec4 ( ) : float[]
return float[]

RemoteMemory() public method

public RemoteMemory ( Process proc ) : System
proc System.Diagnostics.Process
return System

Write() public method

public Write ( bool value ) : void
value bool
return void

Write() public method

public Write ( char value ) : void
value char
return void

Write() public method

public Write ( decimal value ) : void
value decimal
return void

Write() public method

public Write ( double value ) : void
value double
return void

Write() public method

public Write ( float value ) : void
value float
return void

Write() public method

public Write ( int value ) : void
value int
return void

Write() public method

public Write ( long value ) : void
value long
return void

Write() public method

public Write ( object value ) : void
value object
return void

Write() public method

public Write ( short value ) : void
value short
return void

Write() public method

public Write ( string value ) : void
value string
return void

Write() public method

public Write ( string format, object arg0, object arg1 ) : void
format string
arg0 object
arg1 object
return void

Write() public method

public Write ( uint value ) : void
value uint
return void

Write() public method

public Write ( ulong value ) : void
value ulong
return void

WriteLine() public method

public WriteLine ( ) : void
return void

WriteLine() public method

public WriteLine ( bool value ) : void
value bool
return void

WriteLine() public method

public WriteLine ( char value ) : void
value char
return void

WriteLine() public method

public WriteLine ( decimal value ) : void
value decimal
return void

WriteLine() public method

public WriteLine ( double value ) : void
value double
return void

WriteLine() public method

public WriteLine ( float value ) : void
value float
return void

WriteLine() public method

public WriteLine ( int value ) : void
value int
return void

WriteLine() public method

public WriteLine ( long value ) : void
value long
return void

WriteLine() public method

public WriteLine ( object value ) : void
value object
return void

WriteLine() public method

public WriteLine ( string value ) : void
value string
return void

WriteLine() public method

public WriteLine ( string format, object arg0, object arg1 ) : void
format string
arg0 object
arg1 object
return void

WriteLine() public method

public WriteLine ( string format, object arg0, object arg1, object arg2 ) : void
format string
arg0 object
arg1 object
arg2 object
return void

WriteLine() public method

public WriteLine ( uint value ) : void
value uint
return void

WriteLine() public method

public WriteLine ( ulong value ) : void
value ulong
return void