C# Class Universe.Physics.BulletSPlugin.BSPrimDisplaced

Inheritance: BSPrim
Show file Open project: Virtual-Universe/Virtual-Universe

Public Methods

Method Description
BSPrimDisplaced ( uint localID, String primName, BSScene parent_scene, System.Vector3 pos, System.Vector3 size, Quaternion rotation, PrimitiveBaseShape pbs, bool pisPhysical ) : System
ClearDisplacement ( ) : void
SetEffectiveCenterOfMassDisplacement ( System.Vector3 centerOfMassDisplacement ) : System.Vector3
UpdateProperties ( EntityProperties entprop ) : void

Method Details

BSPrimDisplaced() public method

public BSPrimDisplaced ( uint localID, String primName, BSScene parent_scene, System.Vector3 pos, System.Vector3 size, Quaternion rotation, PrimitiveBaseShape pbs, bool pisPhysical ) : System
localID uint
primName String
parent_scene BSScene
pos System.Vector3
size System.Vector3
rotation Quaternion
pbs PrimitiveBaseShape
pisPhysical bool
return System

ClearDisplacement() public method

public ClearDisplacement ( ) : void
return void

SetEffectiveCenterOfMassDisplacement() public method

public SetEffectiveCenterOfMassDisplacement ( System.Vector3 centerOfMassDisplacement ) : System.Vector3
centerOfMassDisplacement System.Vector3
return System.Vector3

UpdateProperties() public method

public UpdateProperties ( EntityProperties entprop ) : void
entprop EntityProperties
return void