C# Class Universe.Physics.BulletSPlugin.BSConstraintCollection

Inheritance: IDisposable
Show file Open project: Virtual-Universe/Virtual-Universe Class Usage Examples

Public Methods

Method Description
AddConstraint ( BSConstraint cons ) : bool
BSConstraintCollection ( BulletWorld world ) : System
Clear ( ) : void
Dispose ( ) : void
RecalculateAllConstraints ( ) : bool
RemoveAndDestroyConstraint ( BSConstraint constrain ) : bool
RemoveAndDestroyConstraint ( BulletBody body1 ) : bool
RemoveAndDestroyConstraint ( BulletBody body1, BulletBody body2 ) : bool
TryGetConstraint ( BulletBody body1, BulletBody body2, BSConstraint &returnConstraint ) : bool

Method Details

AddConstraint() public method

public AddConstraint ( BSConstraint cons ) : bool
cons BSConstraint
return bool

BSConstraintCollection() public method

public BSConstraintCollection ( BulletWorld world ) : System
world BulletWorld
return System

Clear() public method

public Clear ( ) : void
return void

Dispose() public method

public Dispose ( ) : void
return void

RecalculateAllConstraints() public method

public RecalculateAllConstraints ( ) : bool
return bool

RemoveAndDestroyConstraint() public method

public RemoveAndDestroyConstraint ( BSConstraint constrain ) : bool
constrain BSConstraint
return bool

RemoveAndDestroyConstraint() public method

public RemoveAndDestroyConstraint ( BulletBody body1 ) : bool
body1 BulletBody
return bool

RemoveAndDestroyConstraint() public method

public RemoveAndDestroyConstraint ( BulletBody body1, BulletBody body2 ) : bool
body1 BulletBody
body2 BulletBody
return bool

TryGetConstraint() public method

public TryGetConstraint ( BulletBody body1, BulletBody body2, BSConstraint &returnConstraint ) : bool
body1 BulletBody
body2 BulletBody
returnConstraint BSConstraint
return bool