C# Class Universe.Modules.Selection.SelectionModule.PerClientSelectionParticles

Show file Open project: Virtual-Universe/Virtual-Universe

Protected Properties

Property Type Description
m_EffectColor byte[]
m_IsSelecting bool
m_SelectedUUID ISceneChildEntity
m_effectsLastSent int
m_module SelectionModule
m_presence IScenePresence

Public Methods

Method Description
Close ( ) : void
PerClientSelectionParticles ( IScenePresence presence, SelectionModule mod ) : System

Protected Methods

Method Description
EventManager_OnFrame ( ) : void
SendViewerEffects ( ) : void

This sends the little particles to the client if they are selecting something or such

Method Details

Close() public method

public Close ( ) : void
return void

EventManager_OnFrame() protected method

protected EventManager_OnFrame ( ) : void
return void

PerClientSelectionParticles() public method

public PerClientSelectionParticles ( IScenePresence presence, SelectionModule mod ) : System
presence IScenePresence
mod SelectionModule
return System

SendViewerEffects() protected method

This sends the little particles to the client if they are selecting something or such
protected SendViewerEffects ( ) : void
return void

Property Details

m_EffectColor protected property

protected byte[] m_EffectColor
return byte[]

m_IsSelecting protected property

protected bool m_IsSelecting
return bool

m_SelectedUUID protected property

protected ISceneChildEntity m_SelectedUUID
return ISceneChildEntity

m_effectsLastSent protected property

protected int m_effectsLastSent
return int

m_module protected property

protected SelectionModule,Universe.Modules.Selection m_module
return SelectionModule

m_presence protected property

protected IScenePresence m_presence
return IScenePresence