Method | Description | |
---|---|---|
AddRegion ( IScene scene ) : void | ||
Close ( ) : void | ||
CloudCover ( int x, int y, int z ) : float | ||
CloudsToClient ( IClientAPI client ) : void | ||
Initialize ( IConfigSource config ) : void | ||
RegionLoaded ( IScene scene ) : void | ||
RemoveRegion ( IScene scene ) : void | ||
SetCloudDensity ( float density ) : void |
Method | Description | |
---|---|---|
CloudUpdate ( ) : void | ||
GenerateCloudCover ( ) : void |
Calculate the cloud cover over the region.
|
|
UpdateCloudCover ( ) : void |
public CloudCover ( int x, int y, int z ) : float | ||
x | int | |
y | int | |
z | int | |
return | float |
public CloudsToClient ( IClientAPI client ) : void | ||
client | IClientAPI | |
return | void |
public Initialize ( IConfigSource config ) : void | ||
config | IConfigSource | |
return | void |
public SetCloudDensity ( float density ) : void | ||
density | float | |
return | void |