C# Class Universe.Framework.Physics.CollisionEventUpdate

Inheritance: System.EventArgs
Show file Open project: Virtual-Universe/Virtual-Universe Class Usage Examples

Public Properties

Property Type Description
Cleared bool

Public Methods

Method Description
AddCollider ( uint localID, ContactPoint contact ) : void
Clear ( ) : void

Reset all the info about this collider

CollisionEventUpdate ( ) : System
Copy ( ) : CollisionEventUpdate
GetCollisionEvents ( ) : ContactPoint>.Dictionary

Method Details

AddCollider() public method

public AddCollider ( uint localID, ContactPoint contact ) : void
localID uint
contact ContactPoint
return void

Clear() public method

Reset all the info about this collider
public Clear ( ) : void
return void

CollisionEventUpdate() public method

public CollisionEventUpdate ( ) : System
return System

Copy() public method

public Copy ( ) : CollisionEventUpdate
return CollisionEventUpdate

GetCollisionEvents() public method

public GetCollisionEvents ( ) : ContactPoint>.Dictionary
return ContactPoint>.Dictionary

Property Details

Cleared public property

public bool Cleared
return bool