C# Class UnityScript.UnityScriptCompiler.Pipelines

Show file Open project: CarlosHBC/UnityDecompiled

Public Methods

Method Description
AdjustBooPipeline ( CompilerPipeline pipeline ) : CompilerPipeline
Compile ( ) : CompilerPipeline
CompileToBoo ( ) : CompilerPipeline
CompileToFile ( ) : CompilerPipeline
CompileToMemory ( ) : CompilerPipeline
Parse ( ) : CompilerPipeline
RawParsing ( ) : CompilerPipeline

Method Details

AdjustBooPipeline() public static method

public static AdjustBooPipeline ( CompilerPipeline pipeline ) : CompilerPipeline
pipeline Boo.Lang.Compiler.CompilerPipeline
return Boo.Lang.Compiler.CompilerPipeline

Compile() public static method

public static Compile ( ) : CompilerPipeline
return Boo.Lang.Compiler.CompilerPipeline

CompileToBoo() public static method

public static CompileToBoo ( ) : CompilerPipeline
return Boo.Lang.Compiler.CompilerPipeline

CompileToFile() public static method

public static CompileToFile ( ) : CompilerPipeline
return Boo.Lang.Compiler.CompilerPipeline

CompileToMemory() public static method

public static CompileToMemory ( ) : CompilerPipeline
return Boo.Lang.Compiler.CompilerPipeline

Parse() public static method

public static Parse ( ) : CompilerPipeline
return Boo.Lang.Compiler.CompilerPipeline

RawParsing() public static method

public static RawParsing ( ) : CompilerPipeline
return Boo.Lang.Compiler.CompilerPipeline