Property | Type | Description | |
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actionJump | |||
enableWallJumps | bool | ||
wallStickLeaveAgain | float |
Method | Description | |
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GainControl ( float delta ) : void |
Reset SmoothDamp and enter state States.WallSliding
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GetPostUpdateActions ( ) : PostUpdateActions |
default behaviour
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OnEnable ( ) : void |
Initialization
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PerformAction ( float delta ) : void |
Stick, then slide down. Can dismount jumping if enableWallJumps
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WantsToUpdate ( float delta ) : int |
When Character is colliding left or right but now below and falling! Stick!
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public GetPostUpdateActions ( ) : PostUpdateActions | ||
return | PostUpdateActions |
public CharacterActionJump,UnityPlatformer actionJump | ||
return |