C# Class UnityEngine.Internal_DrawMeshTRArguments

Show file Open project: randomize/VimConfig Class Usage Examples

Public Properties

Property Type Description
castShadows int
layer int
position Vector3
receiveShadows int
reflectionProbeAnchorInstanceID int
rotation Quaternion
submeshIndex int

Property Details

castShadows public property

public int castShadows
return int

layer public property

public int layer
return int

position public property

public Vector3 position
return Vector3

receiveShadows public property

public int receiveShadows
return int

reflectionProbeAnchorInstanceID public property

public int reflectionProbeAnchorInstanceID
return int

rotation public property

public Quaternion,UnityEngine rotation
return Quaternion

submeshIndex public property

public int submeshIndex
return int