C# Class UnityEngine.Networking.NetworkSystem.StringMessage

Inheritance: MessageBase
Show file Open project: randomize/VimConfig Class Usage Examples

Public Properties

Property Type Description
value string

Public Methods

Method Description
Deserialize ( NetworkReader reader ) : void
Serialize ( NetworkWriter writer ) : void
StringMessage ( ) : System
StringMessage ( string v ) : System

Method Details

Deserialize() public method

public Deserialize ( NetworkReader reader ) : void
reader NetworkReader
return void

Serialize() public method

public Serialize ( NetworkWriter writer ) : void
writer NetworkWriter
return void

StringMessage() public method

public StringMessage ( ) : System
return System

StringMessage() public method

public StringMessage ( string v ) : System
v string
return System

Property Details

value public property

public string value
return string