C# Class UnityEngine.Networking.NetworkSystem.PeerAuthorityMessage

Information about a change in authority of a non-player in the same network game.

Inheritance: UnityEngine.Networking.MessageBase
Show file Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Public Properties

Property Type Description
authorityState bool
connectionId int
netId UnityEngine.Networking.NetworkInstanceId

Public Methods

Method Description
Deserialize ( NetworkReader reader ) : void
Serialize ( NetworkWriter writer ) : void

Method Details

Deserialize() public method

public Deserialize ( NetworkReader reader ) : void
reader NetworkReader
return void

Serialize() public method

public Serialize ( NetworkWriter writer ) : void
writer UnityEngine.Networking.NetworkWriter
return void

Property Details

authorityState public property

The new state of authority for the object referenced by this message.

public bool authorityState
return bool

connectionId public property

The connection Id (on the server) of the peer whose authority is changing for the object.

public int connectionId
return int

netId public property

The network id of the object whose authority state changed.

public NetworkInstanceId,UnityEngine.Networking netId
return UnityEngine.Networking.NetworkInstanceId