Method |
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GetCurrentRect ( bool screenSpace, float textureWidth, float textureHeight, Vector2 startPoint, Vector2 endPoint ) : Rect |
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HandleSliderRectMouseDown ( int id, Event evt, Rect pos ) : void |
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PivotSlider ( Rect sprite, Vector2 pos, GUIStyle pivotDot, GUIStyle pivotDotActive ) : Vector2 |
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PointSlider ( Vector2 pos, MouseCursor cursor, GUIStyle dragDot, GUIStyle dragDotActive ) : Vector2 |
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RectCreator ( float textureWidth, float textureHeight, GUIStyle rectStyle ) : Rect |
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ScaleSlider ( Vector2 pos, MouseCursor cursor, Rect cursorRect ) : Vector2 |
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ScaleSlider ( int id, Vector2 pos, MouseCursor cursor, Rect cursorRect ) : Vector2 |
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SliderRect ( Rect pos ) : Rect |
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ValidRect ( Vector2 startPoint, Vector2 endPoint ) : bool |
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