C# Class UnityEditor.TextureImportPlatformSettings

Show file Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Public Properties

Property Type Description
kNormalFormatsValueDefault int[]
kTextureFormatsValueAndroid int[]
kTextureFormatsValueApplePVR int[]
kTextureFormatsValueDefault int[]
kTextureFormatsValueSTV int[]
kTextureFormatsValueSingleChannel int[]
kTextureFormatsValueTizen int[]
kTextureFormatsValueWebGL int[]
kTextureFormatsValueWiiU int[]

Public Methods

Method Description
TextureImportPlatformSettings ( string name, BuildTarget target, TextureImporterInspector inspector ) : System

Method Details

TextureImportPlatformSettings() public method

public TextureImportPlatformSettings ( string name, BuildTarget target, TextureImporterInspector inspector ) : System
name string
target BuildTarget
inspector TextureImporterInspector
return System

Property Details

kNormalFormatsValueDefault public static property

public static int[] kNormalFormatsValueDefault
return int[]

kTextureFormatsValueAndroid public static property

public static int[] kTextureFormatsValueAndroid
return int[]

kTextureFormatsValueApplePVR public static property

public static int[] kTextureFormatsValueApplePVR
return int[]

kTextureFormatsValueDefault public static property

public static int[] kTextureFormatsValueDefault
return int[]

kTextureFormatsValueSTV public static property

public static int[] kTextureFormatsValueSTV
return int[]

kTextureFormatsValueSingleChannel public static property

public static int[] kTextureFormatsValueSingleChannel
return int[]

kTextureFormatsValueTizen public static property

public static int[] kTextureFormatsValueTizen
return int[]

kTextureFormatsValueWebGL public static property

public static int[] kTextureFormatsValueWebGL
return int[]

kTextureFormatsValueWiiU public static property

public static int[] kTextureFormatsValueWiiU
return int[]