C# Class UnityEditor.iOS.Xcode.DeviceRequirement

Show file Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Public Methods

Method Description
AddCustom ( string key, string value ) : DeviceRequirement
AddDevice ( string device ) : DeviceRequirement
AddGraphics ( string graphics ) : DeviceRequirement
AddHeightClass ( string sizeClass ) : DeviceRequirement
AddMemory ( string memory ) : DeviceRequirement
AddScale ( string scale ) : DeviceRequirement
AddWidthClass ( string sizeClass ) : DeviceRequirement
DeviceRequirement ( ) : System

Method Details

AddCustom() public method

public AddCustom ( string key, string value ) : DeviceRequirement
key string
value string
return DeviceRequirement

AddDevice() public method

public AddDevice ( string device ) : DeviceRequirement
device string
return DeviceRequirement

AddGraphics() public method

public AddGraphics ( string graphics ) : DeviceRequirement
graphics string
return DeviceRequirement

AddHeightClass() public method

public AddHeightClass ( string sizeClass ) : DeviceRequirement
sizeClass string
return DeviceRequirement

AddMemory() public method

public AddMemory ( string memory ) : DeviceRequirement
memory string
return DeviceRequirement

AddScale() public method

public AddScale ( string scale ) : DeviceRequirement
scale string
return DeviceRequirement

AddWidthClass() public method

public AddWidthClass ( string sizeClass ) : DeviceRequirement
sizeClass string
return DeviceRequirement

DeviceRequirement() public method

public DeviceRequirement ( ) : System
return System