C# Class UnityEditor.Audio.AudioMixerGroupController

Inheritance: UnityEngine.Audio.AudioMixerGroup
Show file Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Public Methods

Method Description
AudioMixerGroupController ( AudioMixer owner ) : System
DumpHierarchy ( string title, int level ) : void
GetDisplayString ( ) : string
HasAttenuation ( ) : bool
InsertEffect ( AudioMixerEffectController effect, int index ) : void
ToString ( ) : string

Private Methods

Method Description
GetGUIDForPitch ( ) : GUID
GetGUIDForVolume ( ) : GUID
GetValueForPitch ( UnityEditor.Audio.AudioMixerController controller, AudioMixerSnapshotController snapshot ) : float
GetValueForVolume ( UnityEditor.Audio.AudioMixerController controller, AudioMixerSnapshotController snapshot ) : float
HasDependentMixers ( ) : bool
Internal_CreateAudioMixerGroupController ( AudioMixerGroupController mono, AudioMixer owner ) : void
PreallocateGUIDs ( ) : void
SetValueForPitch ( UnityEditor.Audio.AudioMixerController controller, AudioMixerSnapshotController snapshot, float value ) : void
SetValueForVolume ( UnityEditor.Audio.AudioMixerController controller, AudioMixerSnapshotController snapshot, float value ) : void

Method Details

AudioMixerGroupController() public method

public AudioMixerGroupController ( AudioMixer owner ) : System
owner UnityEngine.Audio.AudioMixer
return System

DumpHierarchy() public method

public DumpHierarchy ( string title, int level ) : void
title string
level int
return void

GetDisplayString() public method

public GetDisplayString ( ) : string
return string

HasAttenuation() public method

public HasAttenuation ( ) : bool
return bool

InsertEffect() public method

public InsertEffect ( AudioMixerEffectController effect, int index ) : void
effect AudioMixerEffectController
index int
return void

ToString() public method

public ToString ( ) : string
return string