C# Class Terraria.BitsByte

Show file Open project: EmuDevs/EDTerraria Class Usage Examples

Public Methods

Method Description
BitsByte ( bool b1 = false, bool b2 = false, bool b3 = false, bool b4 = false, bool b5 = false, bool b6 = false, bool b7 = false, bool b8 = false )
ClearAll ( ) : void
Retrieve ( bool &b0 ) : void
Retrieve ( bool &b0, bool &b1 ) : void
Retrieve ( bool &b0, bool &b1, bool &b2 ) : void
Retrieve ( bool &b0, bool &b1, bool &b2, bool &b3 ) : void
Retrieve ( bool &b0, bool &b1, bool &b2, bool &b3, bool &b4 ) : void
Retrieve ( bool &b0, bool &b1, bool &b2, bool &b3, bool &b4, bool &b5 ) : void
Retrieve ( bool &b0, bool &b1, bool &b2, bool &b3, bool &b4, bool &b5, bool &b6 ) : void
Retrieve ( bool &b0, bool &b1, bool &b2, bool &b3, bool &b4, bool &b5, bool &b6, bool &b7 ) : void
SetAll ( ) : void
this ( int key ) : bool

Method Details

BitsByte() public method

public BitsByte ( bool b1 = false, bool b2 = false, bool b3 = false, bool b4 = false, bool b5 = false, bool b6 = false, bool b7 = false, bool b8 = false )
b1 bool
b2 bool
b3 bool
b4 bool
b5 bool
b6 bool
b7 bool
b8 bool

ClearAll() public method

public ClearAll ( ) : void
return void

Retrieve() public method

public Retrieve ( bool &b0 ) : void
b0 bool
return void

Retrieve() public method

public Retrieve ( bool &b0, bool &b1 ) : void
b0 bool
b1 bool
return void

Retrieve() public method

public Retrieve ( bool &b0, bool &b1, bool &b2 ) : void
b0 bool
b1 bool
b2 bool
return void

Retrieve() public method

public Retrieve ( bool &b0, bool &b1, bool &b2, bool &b3 ) : void
b0 bool
b1 bool
b2 bool
b3 bool
return void

Retrieve() public method

public Retrieve ( bool &b0, bool &b1, bool &b2, bool &b3, bool &b4 ) : void
b0 bool
b1 bool
b2 bool
b3 bool
b4 bool
return void

Retrieve() public method

public Retrieve ( bool &b0, bool &b1, bool &b2, bool &b3, bool &b4, bool &b5 ) : void
b0 bool
b1 bool
b2 bool
b3 bool
b4 bool
b5 bool
return void

Retrieve() public method

public Retrieve ( bool &b0, bool &b1, bool &b2, bool &b3, bool &b4, bool &b5, bool &b6 ) : void
b0 bool
b1 bool
b2 bool
b3 bool
b4 bool
b5 bool
b6 bool
return void

Retrieve() public method

public Retrieve ( bool &b0, bool &b1, bool &b2, bool &b3, bool &b4, bool &b5, bool &b6, bool &b7 ) : void
b0 bool
b1 bool
b2 bool
b3 bool
b4 bool
b5 bool
b6 bool
b7 bool
return void

SetAll() public method

public SetAll ( ) : void
return void

this() public method

public this ( int key ) : bool
key int
return bool