C# Class TagTool.TagDefinitions.Scenario.Flock

Show file Open project: TheGuardians/TagTool

Public Properties

Property Type Description
BoidCountMax short
BoidCountMin short
BoundingTriggerVolume short
BspIndex short
CreaturePaletteIndex short
EcologyMargin float
Flags ushort
FlockPaletteIndex short
Name StringID
ProductionFrequencyMax float
ProductionFrequencyMin float
ScaleMax float
ScaleMin float
Sinks List
Sources List
Unknown uint
Unknown2 uint
Unknown3 short

Property Details

BoidCountMax public property

public short BoidCountMax
return short

BoidCountMin public property

public short BoidCountMin
return short

BoundingTriggerVolume public property

public short BoundingTriggerVolume
return short

BspIndex public property

public short BspIndex
return short

CreaturePaletteIndex public property

public short CreaturePaletteIndex
return short

EcologyMargin public property

public float EcologyMargin
return float

Flags public property

public ushort Flags
return ushort

FlockPaletteIndex public property

public short FlockPaletteIndex
return short

Name public property

public StringID Name
return StringID

ProductionFrequencyMax public property

public float ProductionFrequencyMax
return float

ProductionFrequencyMin public property

public float ProductionFrequencyMin
return float

ScaleMax public property

public float ScaleMax
return float

ScaleMin public property

public float ScaleMin
return float

Sinks public property

public List Sinks
return List

Sources public property

public List Sources
return List

Unknown public property

public uint Unknown
return uint

Unknown2 public property

public uint Unknown2
return uint

Unknown3 public property

public short Unknown3
return short