C# Class TEditXNA.Terraria.Textures

Show file Open project: TEdit/Terraria-Map-Editor Class Usage Examples

Public Methods

Method Description
GetArmorBody ( int num ) : Texture
GetArmorFemale ( int num ) : Texture
GetArmorHead ( int num ) : Texture
GetArmorLegs ( int num ) : Texture
GetBackground ( int num ) : Microsoft.Xna.Framework.Graphics.Texture2D
GetItem ( int num ) : Microsoft.Xna.Framework.Graphics.Texture2D
GetLiquid ( int num ) : Texture
GetMisc ( string name ) : Texture
GetNPC ( int num ) : Texture
GetShroomTop ( int num ) : Texture
GetTile ( int num ) : Microsoft.Xna.Framework.Graphics.Texture2D
GetTree ( int num ) : Microsoft.Xna.Framework.Graphics.Texture2D
GetTreeBranches ( int num ) : Texture
GetTreeTops ( int num ) : Texture
GetUnderworld ( int num ) : Microsoft.Xna.Framework.Graphics.Texture2D
GetWall ( int num ) : Microsoft.Xna.Framework.Graphics.Texture2D
Textures ( IServiceProvider serviceProvider, GraphicsDevice gdDevice ) : System

Private Methods

Method Description
LoadTexture ( string path ) : Microsoft.Xna.Framework.Graphics.Texture2D

Method Details

GetArmorBody() public method

public GetArmorBody ( int num ) : Texture
num int
return Microsoft.Xna.Framework.Graphics.Texture

GetArmorFemale() public method

public GetArmorFemale ( int num ) : Texture
num int
return Microsoft.Xna.Framework.Graphics.Texture

GetArmorHead() public method

public GetArmorHead ( int num ) : Texture
num int
return Microsoft.Xna.Framework.Graphics.Texture

GetArmorLegs() public method

public GetArmorLegs ( int num ) : Texture
num int
return Microsoft.Xna.Framework.Graphics.Texture

GetBackground() public method

public GetBackground ( int num ) : Microsoft.Xna.Framework.Graphics.Texture2D
num int
return Microsoft.Xna.Framework.Graphics.Texture2D

GetItem() public method

public GetItem ( int num ) : Microsoft.Xna.Framework.Graphics.Texture2D
num int
return Microsoft.Xna.Framework.Graphics.Texture2D

GetLiquid() public method

public GetLiquid ( int num ) : Texture
num int
return Microsoft.Xna.Framework.Graphics.Texture

GetMisc() public method

public GetMisc ( string name ) : Texture
name string
return Microsoft.Xna.Framework.Graphics.Texture

GetNPC() public method

public GetNPC ( int num ) : Texture
num int
return Microsoft.Xna.Framework.Graphics.Texture

GetShroomTop() public method

public GetShroomTop ( int num ) : Texture
num int
return Microsoft.Xna.Framework.Graphics.Texture

GetTile() public method

public GetTile ( int num ) : Microsoft.Xna.Framework.Graphics.Texture2D
num int
return Microsoft.Xna.Framework.Graphics.Texture2D

GetTree() public method

public GetTree ( int num ) : Microsoft.Xna.Framework.Graphics.Texture2D
num int
return Microsoft.Xna.Framework.Graphics.Texture2D

GetTreeBranches() public method

public GetTreeBranches ( int num ) : Texture
num int
return Microsoft.Xna.Framework.Graphics.Texture

GetTreeTops() public method

public GetTreeTops ( int num ) : Texture
num int
return Microsoft.Xna.Framework.Graphics.Texture

GetUnderworld() public method

public GetUnderworld ( int num ) : Microsoft.Xna.Framework.Graphics.Texture2D
num int
return Microsoft.Xna.Framework.Graphics.Texture2D

GetWall() public method

public GetWall ( int num ) : Microsoft.Xna.Framework.Graphics.Texture2D
num int
return Microsoft.Xna.Framework.Graphics.Texture2D

Textures() public method

public Textures ( IServiceProvider serviceProvider, GraphicsDevice gdDevice ) : System
serviceProvider IServiceProvider
gdDevice GraphicsDevice
return System