Method | Description | |
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PlayerBehavior ( ) : System |
Initializes a new instance of the PlayerBehavior class.
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Reset ( ) : void |
Reset the player
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Method | Description | |
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DefaultValues ( ) : void |
Sets the default values
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Initialize ( ) : void | ||
ResolveDependencies ( ) : void |
Resolves the dependencies needed for this instance to work.
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Update ( System.TimeSpan gameTime ) : void |
Allows this instance to execute custom logic during its This method will not be executed if the T:WaveEngine.Framework.Component, or the T:WaveEngine.Framework.Entity owning it are not |
protected Update ( System.TimeSpan gameTime ) : void | ||
gameTime | System.TimeSpan | The game time. |
return | void |