C# Class StonehearthEditor.CampaignNodeData

Inheritance: NodeData
Show file Open project: stonehearth/stonehearth-editor Class Usage Examples

Public Methods

Method Description
AddOutEdge ( GameMasterNode nodeFile ) : bool
Clone ( GameMasterNode nodeFile ) : NodeData
GetAllArcs ( ) : IList
GetRelatedNodes ( HashSet set ) : void
LoadData ( GameMasterNode>.Dictionary allNodes ) : void
UpdateGraphNode ( Microsoft.Msagl.Drawing.Node graphNode ) : void

Protected Methods

Method Description
UpdateOutEdges ( Microsoft.Msagl.Drawing.Graph graph ) : void

Method Details

AddOutEdge() public method

public AddOutEdge ( GameMasterNode nodeFile ) : bool
nodeFile GameMasterNode
return bool

Clone() public method

public Clone ( GameMasterNode nodeFile ) : NodeData
nodeFile GameMasterNode
return NodeData

GetAllArcs() public method

public GetAllArcs ( ) : IList
return IList

GetRelatedNodes() public method

public GetRelatedNodes ( HashSet set ) : void
set HashSet
return void

LoadData() public method

public LoadData ( GameMasterNode>.Dictionary allNodes ) : void
allNodes GameMasterNode>.Dictionary
return void

UpdateGraphNode() public method

public UpdateGraphNode ( Microsoft.Msagl.Drawing.Node graphNode ) : void
graphNode Microsoft.Msagl.Drawing.Node
return void

UpdateOutEdges() protected method

protected UpdateOutEdges ( Microsoft.Msagl.Drawing.Graph graph ) : void
graph Microsoft.Msagl.Drawing.Graph
return void