C# Class Shooter.Controls.HUD

Show file Open project: JoeyTheAsian/Just-Force

Public Methods

Method Description
DrawHUD ( Character player, SpriteBatch &spriteBatch, int screenHeight, int screenWidth, SpriteFont arial, Microsoft.Xna.Framework.Graphics.Texture2D health, Microsoft.Xna.Framework.Graphics.Texture2D healthBar, Microsoft.Xna.Framework.Graphics.Texture2D stamina, Microsoft.Xna.Framework.Graphics.Texture2D skillIcon ) : void

Method Details

DrawHUD() public static method

public static DrawHUD ( Character player, SpriteBatch &spriteBatch, int screenHeight, int screenWidth, SpriteFont arial, Microsoft.Xna.Framework.Graphics.Texture2D health, Microsoft.Xna.Framework.Graphics.Texture2D healthBar, Microsoft.Xna.Framework.Graphics.Texture2D stamina, Microsoft.Xna.Framework.Graphics.Texture2D skillIcon ) : void
player Shooter.Entities.Character
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
screenHeight int
screenWidth int
arial Microsoft.Xna.Framework.Graphics.SpriteFont
health Microsoft.Xna.Framework.Graphics.Texture2D
healthBar Microsoft.Xna.Framework.Graphics.Texture2D
stamina Microsoft.Xna.Framework.Graphics.Texture2D
skillIcon Microsoft.Xna.Framework.Graphics.Texture2D
return void