Method | Description | |
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Add ( Server.Mobile m ) : void | ||
Contains ( Server.Mobile m ) : bool | ||
Disband ( ) : void | ||
EventSink_Login ( |
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EventSink_Logout ( |
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EventSink_PlayerDeath ( |
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Get ( Server.Mobile m ) : |
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Initialize ( ) : void | ||
Invite ( Server.Mobile from, Server.Mobile target ) : void | ||
ListenToParty_OnCommand ( CommandEventArgs e ) : void | ||
ListenToParty_OnTarget ( Server.Mobile from, object obj ) : void | ||
OnAccept ( Server.Mobile from ) : void | ||
OnAccept ( Server.Mobile from, bool force ) : void | ||
OnDecline ( Server.Mobile from, Server.Mobile leader ) : void | ||
OnManaChanged ( Server.Mobile m ) : void | ||
OnStamChanged ( Server.Mobile m ) : void | ||
OnStatsQuery ( Server.Mobile beholder, Server.Mobile beheld ) : void | ||
Party ( Server.Mobile leader ) : System | ||
Remove ( Server.Mobile m ) : void | ||
SendPrivateMessage ( Server.Mobile from, Server.Mobile to, string text ) : void | ||
SendPublicMessage ( Server.Mobile from, string text ) : void | ||
SendToAll ( Packet p ) : void | ||
SendToAll ( int number ) : void | ||
SendToAll ( int number, string args ) : void | ||
SendToAll ( int number, string args, int hue ) : void | ||
this ( Server.Mobile m ) : |
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this ( int index ) : |
Method | Description | |
---|---|---|
SendToStaffMessage ( Server.Mobile from, string text ) : void |
public static EventSink_Login ( |
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e | ||
return | void |
public static EventSink_Logout ( |
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e | ||
return | void |
public static EventSink_PlayerDeath ( |
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e | ||
return | void |
public static Get ( Server.Mobile m ) : |
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m | Server.Mobile | |
return |
public static Invite ( Server.Mobile from, Server.Mobile target ) : void | ||
from | Server.Mobile | |
target | Server.Mobile | |
return | void |
public static ListenToParty_OnCommand ( CommandEventArgs e ) : void | ||
e | CommandEventArgs | |
return | void |
public static ListenToParty_OnTarget ( Server.Mobile from, object obj ) : void | ||
from | Server.Mobile | |
obj | object | |
return | void |
public OnAccept ( Server.Mobile from ) : void | ||
from | Server.Mobile | |
return | void |
public OnAccept ( Server.Mobile from, bool force ) : void | ||
from | Server.Mobile | |
force | bool | |
return | void |
public OnDecline ( Server.Mobile from, Server.Mobile leader ) : void | ||
from | Server.Mobile | |
leader | Server.Mobile | |
return | void |
public OnManaChanged ( Server.Mobile m ) : void | ||
m | Server.Mobile | |
return | void |
public OnStamChanged ( Server.Mobile m ) : void | ||
m | Server.Mobile | |
return | void |
public OnStatsQuery ( Server.Mobile beholder, Server.Mobile beheld ) : void | ||
beholder | Server.Mobile | |
beheld | Server.Mobile | |
return | void |
public Party ( Server.Mobile leader ) : System | ||
leader | Server.Mobile | |
return | System |
public SendPrivateMessage ( Server.Mobile from, Server.Mobile to, string text ) : void | ||
from | Server.Mobile | |
to | Server.Mobile | |
text | string | |
return | void |
public SendPublicMessage ( Server.Mobile from, string text ) : void | ||
from | Server.Mobile | |
text | string | |
return | void |
public SendToAll ( int number, string args ) : void | ||
number | int | |
args | string | |
return | void |
public SendToAll ( int number, string args, int hue ) : void | ||
number | int | |
args | string | |
hue | int | |
return | void |
public this ( Server.Mobile m ) : |
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m | Server.Mobile | |
return |