Method | Description | |
---|---|---|
Initialize ( ) : void | ||
TechnicalHero ( |
||
Update ( |
public TechnicalHero ( |
||
game | ||
world | ||
life | int | |
takenDamageCollision | int | |
givenDamageCollision | int | |
speed1 | int | |
speed2 | int | |
skin | Sprite | |
return | System |
public Update ( |
||
gameTime | ||
return | void |