C# Class SGDeContent.Processors.GameProcessor

Show file Open project: sgdc/sgdc-old

Public Methods

Method Description
Process ( Content input, ContentProcessorContext context ) : Game
Write ( double version, XmlNode parent, ProcessedContent content ) : bool

Private Methods

Method Description
LoadSpriteTypes ( string spriteSheet, ContentProcessorContext context ) : void

Method Details

Process() public static method

public static Process ( Content input, ContentProcessorContext context ) : Game
input SGDeContent.DataTypes.Content
context ContentProcessorContext
return SGDeContent.DataTypes.Game

Write() public static method

public static Write ( double version, XmlNode parent, ProcessedContent content ) : bool
version double
parent System.Xml.XmlNode
content ProcessedContent
return bool