C# Class SA.FullBodyIKInspectorBase

Inheritance: UnityEditor.Editor
Show file Open project: Stereoarts/SAFullBodyIK

Public Methods

Method Description
OnInspectorGUI ( ) : void

Private Methods

Method Description
_BoneField ( string boneName, FullBodyIK &bone, bool isOptional ) : void
_ConfigureHumanoidBones ( ) : void
_EffectorField ( string effectorName, FullBodyIK &effector ) : void
_FingerBoneField ( string boneName, FullBodyIK &bones, bool isOptional ) : void
_Header ( string name ) : void
_Initialize ( ) : void
_OnInspectorGUI_Basic ( ) : void
_OnInspectorGUI_Bones ( ) : void
_OnInspectorGUI_Effectors ( ) : void
_PrepareEffectorTransforms ( ) : void
_ResetBones ( ) : void
_ResetEffectorTransforms ( ) : void

Method Details

OnInspectorGUI() public method

public OnInspectorGUI ( ) : void
return void