Method | Description | |
---|---|---|
Apply ( ) : void | ||
Resource ( string name ) : IShaderResource | ||
Shader ( IDisposableResource parent, string filename, ShaderVersions shaderVersion, ShaderFloatingPointQuality vsQuality, ShaderFloatingPointQuality psQuality, |
||
Variable ( string name ) : IShaderVariable |
Method | Description | |
---|---|---|
getReflections ( string filename ) : System.Threading.Tasks.Task | ||
init ( string filename, Stream stream, ShaderVersions shaderVersion, ShaderFloatingPointQuality vsQuality, ShaderFloatingPointQuality psQuality, |
public Resource ( string name ) : IShaderResource | ||
name | string | |
return | IShaderResource |
public Shader ( IDisposableResource parent, string filename, ShaderVersions shaderVersion, ShaderFloatingPointQuality vsQuality, ShaderFloatingPointQuality psQuality, |
||
parent | IDisposableResource | |
filename | string | |
shaderVersion | ShaderVersions | |
vsQuality | ShaderFloatingPointQuality | |
psQuality | ShaderFloatingPointQuality | |
loadedCallback | ||
return | System |
public Variable ( string name ) : IShaderVariable | ||
name | string | |
return | IShaderVariable |