C# Class ProjectStorms.FallingScream

Inheritance: UnityEngine.MonoBehaviour
Show file Open project: patferguson/Storms-Project

Public Properties

Property Type Description
randomChanceOfScream int
sounds UnityEngine.AudioClip[]
timeFallingBeforeScream float

Public Methods

Method Description
Awake ( ) : void
OnCollisionExit ( Collision a_other ) : void
OnCollisionStay ( Collision a_other ) : void
RandomSound ( ) : void
Start ( ) : void
Update ( ) : void

Method Details

Awake() public method

public Awake ( ) : void
return void

OnCollisionExit() public method

public OnCollisionExit ( Collision a_other ) : void
a_other UnityEngine.Collision
return void

OnCollisionStay() public method

public OnCollisionStay ( Collision a_other ) : void
a_other UnityEngine.Collision
return void

RandomSound() public method

public RandomSound ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

randomChanceOfScream public property

public int randomChanceOfScream
return int

sounds public property

public AudioClip[],UnityEngine sounds
return UnityEngine.AudioClip[]

timeFallingBeforeScream public property

public float timeFallingBeforeScream
return float