Property | Type | Description | |
---|---|---|---|
randomChanceOfScream | int | ||
sounds | UnityEngine.AudioClip[] | ||
timeFallingBeforeScream | float |
Method | Description | |
---|---|---|
Awake ( ) : void | ||
OnCollisionExit ( |
||
OnCollisionStay ( |
||
RandomSound ( ) : void | ||
Start ( ) : void | ||
Update ( ) : void |
public OnCollisionExit ( |
||
a_other | ||
return | void |
public OnCollisionStay ( |
||
a_other | ||
return | void |