Property | Type | Description | |
---|---|---|---|
announcerText | |||
chaffCooldown | float | ||
chaffPrefab | |||
gotPickup | bool | ||
minesCooldown | float | ||
missileCooldown | float | ||
missilePrefab | |||
pinwheelCooldown | float | ||
pinwheelPrefab | |||
pooledChaff | int | ||
pooledMissiles | int | ||
pooledPinwheels | int | ||
pooledSkyMines | int | ||
powerUpCooldown | float | ||
skyMinePrefab |
Method | Description | |
---|---|---|
Awake ( ) : void | ||
FacePad ( bool a_faceDown, bool a_faceUp, bool a_faceLeft, bool a_faceRight ) : void | ||
SpawnChaff ( ) : void | ||
SpawnMissile ( ) : void | ||
SpawnPinwheel ( ) : void | ||
SpawnSkyMine ( ) : void | ||
Start ( ) : void | ||
Update ( ) : void |
public FacePad ( bool a_faceDown, bool a_faceUp, bool a_faceLeft, bool a_faceRight ) : void | ||
a_faceDown | bool | |
a_faceUp | bool | |
a_faceLeft | bool | |
a_faceRight | bool | |
return | void |
public GameObject,UnityEngine missilePrefab | ||
return |
public GameObject,UnityEngine pinwheelPrefab | ||
return |