C# Class ProjectStorms.AnnouncerEffects

Inheritance: UnityEngine.MonoBehaviour
Show file Open project: patferguson/Storms-Project

Public Properties

Property Type Description
condition Player
pooledAmount int
textPrefab UnityEngine.GameObject

Public Methods

Method Description
BottomHalf ( ) : void
BottomLeft ( ) : void
BottomRight ( ) : void
RandomPos ( ) : void
SetString ( ) : void
SpawnText ( ) : void
Start ( ) : void
TopHalf ( ) : void
TopLeft ( ) : void
TopRight ( ) : void
Update ( ) : void

Method Details

BottomHalf() public method

public BottomHalf ( ) : void
return void

BottomLeft() public method

public BottomLeft ( ) : void
return void

BottomRight() public method

public BottomRight ( ) : void
return void

RandomPos() public method

public RandomPos ( ) : void
return void

SetString() public method

public SetString ( ) : void
return void

SpawnText() public method

public SpawnText ( ) : void
return void

Start() public method

public Start ( ) : void
return void

TopHalf() public method

public TopHalf ( ) : void
return void

TopLeft() public method

public TopLeft ( ) : void
return void

TopRight() public method

public TopRight ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

condition public property

public Player condition
return Player

pooledAmount public property

public int pooledAmount
return int

textPrefab public property

public GameObject,UnityEngine textPrefab
return UnityEngine.GameObject