C# Class PrinceGame.Block

Inheritance: Tile
Show file Open project: salvadorc17/Prince-Monogame

Public Properties

Property Type Description
seed_graystone ].int[
seed_left_bottom ].int[
seed_left_top ].int[
seed_line_offset ].int[
seed_line_wall ].int[
seed_right_bottom ].int[
seed_right_top ].int[

Public Methods

Method Description
Block ( RoomNew room, Microsoft.Xna.Framework.Content.ContentManager Content, Enumeration tileType, Enumeration state, Enumeration NextTileType ) : System
Normal ( ) : void

Method Details

Block() public method

public Block ( RoomNew room, Microsoft.Xna.Framework.Content.ContentManager Content, Enumeration tileType, Enumeration state, Enumeration NextTileType ) : System
room RoomNew
Content Microsoft.Xna.Framework.Content.ContentManager
tileType Enumeration
state Enumeration
NextTileType Enumeration
return System

Normal() public method

public Normal ( ) : void
return void

Property Details

seed_graystone public static property

public static int[,] seed_graystone
return ].int[

seed_left_bottom public static property

public static int[,] seed_left_bottom
return ].int[

seed_left_top public static property

public static int[,] seed_left_top
return ].int[

seed_line_offset public static property

public static int[,] seed_line_offset
return ].int[

seed_line_wall public static property

public static int[,] seed_line_wall
return ].int[

seed_right_bottom public static property

public static int[,] seed_right_bottom
return ].int[

seed_right_top public static property

public static int[,] seed_right_top
return ].int[