C# Class PGCGame.FighterCarrier

Inheritance: PGCGame.Ships.Allies.BaseAllyShip
Show file Open project: GreatMindsRobotics/PGCGame Class Usage Examples

Public Properties

Property Type Description
DroneLength float
Drones List

Public Methods

Method Description
DrawNonAuto ( ) : void
FighterCarrier ( Texture2D texture, Vector2 location, SpriteBatch spriteBatch, Texture2D droneTexture, bool isAlly ) : System
Update ( GameTime gt ) : void

Private Methods

Method Description
DebugControlManager_DroneSuicide ( object sender, DroneEventArgs e ) : void
FighterCarrier ( ) : System
FighterCarrier_TierChanged ( object sender, EventArgs e ) : void

Method Details

DrawNonAuto() public method

public DrawNonAuto ( ) : void
return void

FighterCarrier() public method

public FighterCarrier ( Texture2D texture, Vector2 location, SpriteBatch spriteBatch, Texture2D droneTexture, bool isAlly ) : System
texture Texture2D
location Vector2
spriteBatch SpriteBatch
droneTexture Texture2D
isAlly bool
return System

Update() public method

public Update ( GameTime gt ) : void
gt GameTime
return void

Property Details

DroneLength public static property

public static float DroneLength
return float

Drones public property

public List Drones
return List