Method | Description | |
---|---|---|
AddRegion ( |
||
Close ( ) : void | ||
Delete ( string id ) : bool | ||
Get ( string id ) : OpenSim.Framework.AssetBase | ||
Get ( string id, Object sender, AssetRetrieved handler ) : bool | ||
GetCached ( string id ) : OpenSim.Framework.AssetBase | ||
GetData ( string id ) : byte[] | ||
GetMetadata ( string id ) : OpenSim.Framework.AssetMetadata | ||
Initialise ( IConfigSource source ) : void | ||
PostInitialise ( ) : void | ||
RegionLoaded ( |
||
RemoveRegion ( |
||
Store ( OpenSim.Framework.AssetBase asset ) : string | ||
UpdateContent ( string id, byte data ) : bool |
public AddRegion ( |
||
scene | ||
return | void |
public Get ( string id ) : OpenSim.Framework.AssetBase | ||
id | string | |
return | OpenSim.Framework.AssetBase |
public Get ( string id, Object sender, AssetRetrieved handler ) : bool | ||
id | string | |
sender | Object | |
handler | AssetRetrieved | |
return | bool |
public GetCached ( string id ) : OpenSim.Framework.AssetBase | ||
id | string | |
return | OpenSim.Framework.AssetBase |
public GetMetadata ( string id ) : OpenSim.Framework.AssetMetadata | ||
id | string | |
return | OpenSim.Framework.AssetMetadata |
public Initialise ( IConfigSource source ) : void | ||
source | IConfigSource | |
return | void |
public RegionLoaded ( |
||
scene | ||
return | void |
public RemoveRegion ( |
||
scene | ||
return | void |
public Store ( OpenSim.Framework.AssetBase asset ) : string | ||
asset | OpenSim.Framework.AssetBase | |
return | string |
public UpdateContent ( string id, byte data ) : bool | ||
id | string | |
data | byte | |
return | bool |